#metaEditor support for Lua, implemented in Lua. Of course. Code complete support
local LUA_KEYWORDS = {"do", "if", "then", "for", "else", "end", "function", "local", "return"}
-- Are we in a comment?
local function inComment(line)
return string.find(line, "%-%-")
end
-- Are we in a string?
local function inString(line)
local singleQuotes = 0
local doubleQuotes = 0
local brackets = 0
for i = 1, string.len(line) do
local c = line[i]
if c == "'" then
singleQuotes = singleQuotes + 1
elseif c == '"' then
doubleQuotes = doubleQuotes + 1
elseif c == "[" and line[i+1] == "[" and line:sub(i-5, i) != "query[" then
brackets = brackets + 1
elseif c == "]" and line[i-1] == "]" then
brackets = brackets - 1
end
end
return singleQuotes % 2 == 1 or doubleQuotes % 2 == 1 or brackets > 0
end
-- API code completion for Lua
-- Completes something.somethingelse APIs
event.listen {
name = "editor:complete",
run = function(e)
local parents = e.data.parentNodes
local foundSpaceLua = false
for _, parent in ipairs(parents) do
if string.startsWith(parent, "FencedCode:space-lua") or parent == "LuaDirective" then
foundSpaceLua = true
end
end
if not foundSpaceLua then
return
end
local linePrefix = e.data.linePrefix
if inComment(linePrefix) or inString(linePrefix) then
return
end
local pos = e.data.pos
local propaccessPrefix = string.matchRegex(linePrefix, "([a-zA-Z_0-9]+\\.)*([a-zA-Z_0-9]*){{CONTENT}}quot;)
if not propaccessPrefix or not propaccessPrefix[1] then
-- No propaccess prefix, so we can't complete
return
end
-- Split propaccess and traverse
local propParts = string.split(propaccessPrefix[1], ".")
local currentValue = _CTX._GLOBAL
local failed = false
for i = 1, #propParts-1 do
local prop = propParts[i]
if currentValue then
currentValue = currentValue[prop]
else
failed = true
end
end
if failed then
return
end
local lastProp = propParts[#propParts]
if table.includes(LUA_KEYWORDS, lastProp) then
return
end
local options = {}
if not currentValue then
return
end
for key, val in pairs(currentValue) do
if string.startsWith(key, lastProp) and val then
if val.call then
-- We got a function
if val.body then
-- Function defined in Lua
table.insert(options, {
label = key .. "(" .. table.concat(val.body.parameters, ", ") ..")",
apply = key,
detail = "Lua function"
})
else
-- Builtin
table.insert(options, {
label = key .. "()",
apply = key,
detail = "Lua built-in"
})
end
else
-- Table
table.insert(options, {
label = key,
detail = "Lua table"
})
end
end
end
if #options > 0 then
return {
from = pos - string.len(lastProp),
options = options
}
end
end
}
Navigation
Ctrl/Cmd-click navigation to Lua function definition.local function inLuaContext(parentNodes)
for _, node in ipairs(parentNodes) do
if node == "LuaDirective"
or node:startsWith("FencedCode:space-lua") then
return true
end
end
return false
end
event.listen {
name = "page:click",
run = function(e)
if not e.data.metaKey or e.data.ctrlKey then
return
end
if not inLuaContext(e.data.parentNodes) then
return
end
local pos = e.data.pos
local text = editor.getText()
-- Find start pos
local startPos = pos
while string.match(text[startPos], "[a-zA-Z0-9._]") do
startPos = startPos - 1
if startPos <= 0 then
return
end
end
-- Find end pos
local endPos = pos
while string.match(text[endPos], "[a-zA-Z0-9_]") do
endPos = endPos + 1
if startPos >= #text then
return
end
end
local callText = text:sub(startPos+1, endPos-1)
print("Potential call text", callText, #callText)
local propParts = callText:split(".")
local currentValue = _CTX._GLOBAL
for i = 1, #propParts do
local prop = propParts[i]
if currentValue then
currentValue = currentValue[prop]
else
return
end
end
-- Check if this is a Lua-defined API
if currentValue and currentValue.body and currentValue.body.ctx then
local ctx = currentValue.body.ctx
-- Parse out the position in the doc
local refBits = ctx.ref:split("@")
-- Navigate there
editor.navigate({
kind="page",
page=refBits[1],
-- Has to be offset a bit
pos=tonumber(refBits[2]) + ctx.from + #"```space-lua\n"
})
end
end
}
Slash templates
Various useful slash templates.template.defineSlashCommand {
name = "function",
description = "Lua function",
onlyContexts = {"FencedCode:space-lua"},
template = template.new [==[function |^|()
end]==]
}
template.defineSlashCommand {
name = "tpl",
description = "Lua template",
onlyContexts = {"FencedCode:space-lua"},
template = template.new "template.new[==[|^|]==]"
}
template.defineSlashCommand {
name = "lua-query",
description = "Lua query",
onlyContexts = {"FencedCode:space-lua", "LuaDirective"},
template = template.new 'query[[from index.tag "|^|"]]'
}
template.defineSlashCommand {
name = "space-lua",
description = "Space Lua block",
exceptContexts = {"FencedCode:space-lua", "LuaDirective"},
template = template.new [==[```space-lua
|^|
```]==]
}
-- A query embedded in ${}
template.defineSlashCommand {
name = "query",
description = "Lua query",
exceptContexts = {"FencedCode:space-lua", "LuaDirective"},
template = function() return '${query[[from index.tag "|^|"]]}' end
}